Hello. I wanted to ask if there are any changes planned on in game time flow? Current speed of time flow is absolutelly inadequate. You can literally do nothing between night periods. Example: I ride ATV to loot abandoned base which is 1,5 km away. ATV moves with the speed of 32km/h, so logically i should reach that base in like 4minutes of ingame time, bot no - traveling such a close range takes few hours. Running through base to loot it, dismantling couple things and its 20PM... By the time you get back to base you almost dead from cold and its nearly morning... Seriously, its ridiculously stupid. Time flow ingame should be like 3 or 4 times slower to make it at least slightly more adequate. Another thing is ATV driving mechanics - that needs heavy rewamp since (even considering its "another planet", different gravity, etc.) Atv tend to bump and flip over on every slightest terrain hump even on low speed, which results in constantly breaking helmet and eventual death of suffocation if you dont carry like 20 repair kits (which is kinda dumb). Another point - when running normal to high speed on Atv and jumping up on those humps, Atv often spins like fidget spinner and most often you crash. Lastly, considering lootables spawn - blueaprints sometimes spawn under textures, like deep underground, under bases and are unlootable. Found few such already, and it really suck since it totally stopps my progression through game as I am looking for one specific bluaprint for medium solar panels, without it my electricity research tree is locked ( have already 14 points accumulated), also cant use other technologies since i cant expand base without medium pannels to build new workshop and research tables. Building 50 or 70 small solars isnt a solution to power up expanded base. Overall I understand its early access game yet, and lots might change over time. You guys did awesome job on it, game has huge potential if multiplayer would be added at some stage of development. Thanks to whole your team!