| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| Airdrop supply boxes never fall from the sky.It was stuck in the sky. | 0 | 2026-09-08 06:29:59 | |||
| When I use a vehicule for a bit long time, I can't interact with all the screen in my base when I come back. Need to sleep or reaload to fix it. | 60.01 | 2026-09-08 01:02:07 | |||
| Motocross hovers over ground and I cannot reach it after fall. | 131.26 | 2026-09-07 23:05:35 | |||
| bug when drilling stone, it keeps drilling | 50.97 | 2026-09-07 22:14:17 | |||
| Started coop and everything was fine for about an hour. Then framerame fell from 60FPS to under 10FPS. This is affecting both the host and I. Nothing has changed with the base as far as new buildings or vehicles. We have slept, reloaded the save, validated Steam files, but nothing is fixing this issue. After we slept for the optimum time and reloaded the save we found that the game didn't seem to record that and warned us that we needed to sleep again. Singleplayer seems to be unaffected. | 20.00 | 2026-09-07 21:22:57 | |||
| With the latest update, I'm seeing really wierd behavior related to the rover. No idea what is causing it, but every now and then the E key stops working for accessing the rover storage or container storage. If I sleep breifly, when I wake and the game is saved, the E key starts working again. I've also started seeing the rover trailer container losing items. I had an almost full container of items and when starting the game the next day, the container is empty. This has now happened 3 times. | 60.06 | 2026-09-07 20:35:15 | |||
| I have been having rocket issues when adding them to the solid rocket A box on the anti-meteor system with versions 1.1 and 1.2 I did go from 1.1, to the unstable public testing risky, to 1.2 version. I found no "risky" issues during the public testing version. I do not remember what I did in the past to make them work right. I never stayed outside long enough to watch the rockets go off to hit a meteor (if I had rockets at the time). When the state controls with the "ON" is slightly highlighted on its' border actually mean "ON" at the moment ; or a toggle option (meaning click it now to activate On, than OFF has a highlighted border). How about adding more detail in the tutorials or some type of instruction somewhere else? I try to put them in the box that is open on the anti-meteor system. Right-click or left-click the mouse and nothing works with the hot bar rocket choice I made to load the rockets into the anti-meteor system . Nothing works for me to load the rockets into the open box. No Youtube video has worked for me. I still can not add rockets to the box with all advice given on reddit. I have made a bunch of rockets made at the 3D printer. I put them in my hand tools at the top of the inventory page. Presently, I can add a yellow/black box of rockets by using the hand motion. Rockets never land into the anti-meteor system box that is part of that system. Finally I got that part down. Move my mouse right, left, front, back or any of the box diagonals, but the rocket box never lands in the actual anti-meteor system box. The box I try to add ALWAYS HOVERS above the anti-meteor system. If it is not the box of rockets that goes into the anti-meter built in box, than I have tried dropping the rocket parts set from inventory. The rocket parts set turns red while moving in different directions. The rocket parts set than changes to green when I place them on the ground. There is left, right, up or down arrows for these attempts. Move my mouse right, left, front, back or any of the box diagonals; again, the rocket parts set never lands in the anti-meteor system box while being the RED color. I have defragged my game files to see if that effects my problem since the game is saved in the cloud. Corruption just for this issue? I don't want to start over on this build 1.2 from scratch. | 59.95 | 2026-09-07 17:45:19 | |||
| Solid rocket fuel/explosive does not always combine into one inventory slot. Happens dozens of times. It makes not difference if the explosive item is picked up from a base, the printer or dropped on a floor or outside to be combined. A waste of a valuable inventory slot. | 59.95 | 2026-09-07 17:44:15 | |||
| keep geting new message or metior taask notice on screan but there is no new messages on pda hapend several times | 96.57 | 2026-09-07 14:59:28 | |||
| i fell far like 100km down after pressing R and the text was warping | 59.90 | 2026-09-07 03:09:12 | |||
| La traduccion de la plantula de calabaza (incubadora) pone "translation not found" | 80.00 | 2026-09-06 23:50:20 | |||
| Hello, I have encountered a problem with oxygen distribution in the Pumping Station. My setup is built on a steel platform and consists of a well connected to a Sabatier reactor and the network storage tanks, which are then connected to a Pumping Station and an Workshop module. The water and methane networks work correctly: Water: 6.00 L/h network production, 423.46 L stored, 100% efficiency. Methane: 2.00 L/h network production, 252.09 L stored, 100% efficiency. Oxygen is also being produced correctly: Oxygen: 20.00 L/h network production, 100% efficiency. However, the problem occurs at the Pumping Station. The oxygen output shows: Available: 0.00 L Distribution: 20.00 L/h Required: 0.00 L/h Supplied: 0.00 L/h The output is therefore distributing 20.00 L/h of oxygen even though the connected module requires 0.00 L/h and receives 0.00 L/h. This causes my oxygen storage to be emptied/consumed even though there is no actual oxygen demand. For comparison, the water output works correctly: it distributes 4.80 L/h, with 4.80 L/h required and 4.80 L/h supplied. This makes the oxygen behavior appear to be a calculation or distribution bug in the Pumping Station. The distribution value should act as a maximum limit. If the connected module requires 0 L/h, the actual oxygen distribution should also be 0 L/h, rather than consuming the available oxygen. I have attached screenshots showing the network production and the Pumping Station values. Thank you for investigating this issue. | 30.00 | 2026-09-06 14:17:01 | |||
| This is a great game. I love the chillness of it as well as the difficultly. Just been in campaign and not sandbox yet. Just taking it in. That being said a few things I find llike QOL stuff. 1. Your inventories cannot be accessed without power. This is annoying cause I'm sure door handles in to containers dont need power. Atleast let me access the inventory and make all the buttons for operation havbe the "No Power" blocker on them. 2. No map or inventory access inside your car. Nice you can in the rover but the car I find is the most usefull of all vehicles you get in the game mainly due to its speed and size 3. The quad... Has killed me so many times.. its slow, exposed and just awfull. In any part of the game I found that as soon as I got the car in the start of the campaign alone I just used that and just took the small cuircuit board. I left mine in a canyon somewhere. Anyway great game over all I'm loving it and uh enjoy all the spelling mistakes I may have made here. | 59.90 | 2026-09-06 05:28:31 | |||
| Thank you for readding in the feature of having the rover having internal batteries instead of just using the Traction batteries extension as is only batteries :) | 59.95 | 2026-09-06 00:54:17 | |||
| my truck keepd sliding east, like its statiponary in space and not on the ground. | 60.01 | 2026-09-05 23:16:17 | |||
| Had to Alt+f4 to restart the game, i entered a bed and set the wakeup time to 08:00hrs and when the time fast forwarded to 08:00hrs the camera stayed active outside and it appeared that a meteor shower began to continuously bombard my base, shadows were not moving indicating that time had stopped, and all I could do is watch the meteors rain down around me. The meteor defense system didnt respond to the meteors, with ammo and power, could be bugged from time stopping. | 55.02 | 2026-09-05 21:29:03 | |||
| Cant open my or my friends dead create | 75.19 | 2026-09-05 15:20:14 | |||
| after a game save / reload items that were stored in the rover trailer container vanish. I have tried repeating it a few times and it's not a loading glitch, everything else is still there. in containers in a hab, player inventory, Etc. | 59.95 | 2026-09-05 10:54:42 | |||
| I went to sleep right before the meteor rain, and now I can't skip the "cutscene" of meteorites destroying my base. And I don't know why protection against meteorites didn't work (it was connected to grid, there were a lot of rockets loaded into it) | 85.61 | 2026-09-04 23:45:02 | |||
| Consider the option of putting oxygen trasnfer from the HANGAR to vehicles pleas | 39.20 | 2026-09-04 18:10:38 |