Emotion | Description | Screenshot | Fps | Created At | |
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Another approach to managing abandoned tablets and USB drives: To make it easier for players to search for plans, the following proposal would be proposed: 1) Role of USB drives: instead of containing "experience points," they could contain the researched plans (excluding plans required for a technology accessible via a research bench, see below), which would make it easier to search for plans at the start of the game. 2) Role of tablets: instead of containing plans, they could contain "experience points," as I believe they are most needed at the start of the game. 3) Role of research benches: instead of analyzing USB drives, they could search (in my opinion, for a slightly longer time than decoding USB drives) for the plans required for a technology accessible via a research bench (either by player selection or randomly). PS: The original text has been translated from French to English via Google Translate. pps: I hope my The suggestion isn't too confusing. | ![]() | 60.00 | 2025-08-06 12:53:57 | ||
Another approach to managing abandoned tablets and USB drives: To make it easier for players to search for plans, the following proposal would be proposed: 1) Role of USB drives: instead of containing "experience points," they could contain the researched plans (excluding plans required for a technology accessible via a research bench, see below), which would make it easier to search for plans at the start of the game. 2) Role of tablets: instead of containing plans, they could contain "experience points," as I believe they are most needed at the start of the game. 3) Role of research benches: instead of analyzing USB drives, they could search (in my opinion, for a slightly longer time than decoding USB drives) for the plans required for a technology accessible via a research bench (either by player selection or randomly). PS: The original text has been translated from French to English via Google Translate. pps: I hope my The suggestion isn't too confusing. | ![]() | 60.00 | 2025-08-06 12:52:01 | ||
Проблема с подключением к другу и невозможность у хоста исследовать дерево | ![]() | 29.99 | 2025-08-05 23:20:39 | ||
Проблема с подключением к другу и невозможность у хоста исследовать дерево | ![]() | 29.99 | 2025-08-05 23:20:03 | ||
Client is not connected, Host cant research anything | ![]() | 89.96 | 2025-08-05 23:20:03 | ||
After time skip cant take anything or do something | ![]() | 89.96 | 2025-08-05 23:18:08 | ||
У друга перестало взаимодейстовать со всем вокруг | ![]() | 29.99 | 2025-08-05 23:17:32 | ||
Potatos kept growing inside my pockets while i was transporting them to another location | ![]() | 59.86 | 2025-08-05 20:45:29 | ||
In a 2-player server (3 of us in total), we were mining a large rock. There was a lot of iron, but in the end, all the iron on the ground disappeared. | ![]() | 60.06 | 2025-08-05 07:11:02 | ||
Cannot wakeup sleeping in the chair in the landing module. | ![]() | 54.95 | 2025-08-05 03:38:04 | ||
there is a problem with the crops after logging out/in, the small table for transplanting crops is always full of the last thing that was transplanted | ![]() | 48.59 | 2025-08-04 22:17:51 | ||
When we tried to sleep and i agreed, my character started jumping mid air and i coudlnt do anything anymore. even f12 didnt doo anything. | ![]() | 59.70 | 2025-08-04 18:48:39 | ||
when both players voted for the same technology both get the vote screen but neither one could press agree or deny | ![]() | 60.01 | 2025-08-04 18:19:05 | ||
Upon waking up, messages were starting to be displayed and while the tablet was coming up, I pressed (my customised) Shift-0 command to put on my helmet. This caused the game to stall out, not reacting to most of the inputs (F4 worked, luckily). I'd call that a full-on crash. | ![]() | 0 | 2025-08-04 18:11:07 | ||
This game is awesome in Co-op due too someone else is helping lol. Cant wait for the finished product hate eating only potatoes and beets. | ![]() | 19.97 | 2025-08-04 17:27:23 | ||
Audio effects bug: I'm 130 meters away from the base, and my teammate is building there. However, the construction sound plays as if he were right next to me, even though he's actually far away. I'm at the abandoned base collecting resources. | ![]() | 60.00 | 2025-08-04 14:52:19 | ||
Audio effects bug: I'm 130 meters away from the base, and my teammate is building there. However, the construction sound plays as if he were right next to me, even though he's actually far away. I'm at the abandoned base collecting resources. | ![]() | 60.06 | 2025-08-04 14:51:41 | ||
"I managed to join a server with another player. There's a texture bug where some structures appear and disappear. When you get closer or move a few meters away, the bug appears." | ![]() | 59.97 | 2025-08-04 14:42:41 | ||
Coop Gameplay: Plant Crate seems to generate addtional Plants. Like once filled up and eptied the crate, put it away and get it back. Then you can see additional plants, 1 or several depending on the history of usage. | ![]() | 30.00 | 2025-08-04 13:33:33 | ||
I love the game and excitements of knowing new mechanics. I'd love some improvements, though. Idea of taking off helmet is great but game switches view mode to TPP after helmet animation which is somehow disturbing. Similar thing happening when standing up in rover. Animation is ok but I'd like the view to stay in my chosen mode. | ![]() | 70.07 | 2025-08-04 12:59:12 |