Science unlock of the fridge in both Botany and Material? Material storage is supposed to be an unpowered general storage?
Assembling of kits, please consider you to need the workbenches to assemble them - gets more use out of the workbenches. Currently assembling is a bit finnicky, in that when you click on the wrong partial assembled part and try to place it back onto the ground, only the base item remains.
Tablet issue ofc, where currently you can circumvent "missing" tablets by saving in front of an outpost and then reloading.
Read on the steam forums that Water is limited, please (re)consider as loading in new chuncks shows a significant performance drop (stutters, low FPS <10). Perhaps utilizing a similar fasion like vanilla Factorio to have it infinitely trickle (e.g. 1 well's worth). Also perhaps consider creating chunks where there are more water spots grouped to allow for localized factories/outposts without the need to setup infrastructure of 15 chunks? Overall good experience so far.
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