Hello! At first, I must say I love the game. I am very pleased with it's atmersion. So here comes the point. In the beginning, the way time passes in game, seems to fit nicely. Later on there are many points, where ingame time passes too fast in relation to real time. For an example, the Rover and especially the crane use. If you enter the Rover, the animation of equalizing pressure and opening the door are beautifull (for atmersion) but it took real time while the gametime is running in it's faster pace. Same for the use of the crane - turning the chair, operating the consoles, switching the crane tools, turning on/off lights and camera, all this adds a very lot to atmersion, but makes a in-game-day pass by so fast, that you think "what the hell have I done the whole time!".So, it would be nice, if possible, to realtime - at least while using the crane in the rover (so the gameflow after turning the chair to the console.Another thing (and I know it's early access and there may things in planning already) is space for Items. We actually have 2 refrigeraters in game (garage and food) - both use power when placed - so there should be something as a wardrobe (or shelf/sideboard/storage crate or what may be) to store things in - without using energy - so the player is able to store it's looted electrical boards, materials and tools in - it is very nerving to drop things in the rooms of the base on the floor! :-( - especially the green-house needs a furniture, where you can store your tools for planting (planting tool, plant boxes etc.) - maybe the botanik table or something like sideboard or working bench? Overall I like the game as it is by now, but there are a lot of small little things, that can improve the playability - and storage places in the sections are one of these things - even if they are only littel boxes (like the ATV box or the 1x2 crates you can loot in old bases) that could be placed free in the areas (or at least a better way to drop things on a spot, where you want it instead of dropping it and the item flies randomly somewhere in the room!