Continued suggestions:
5) Better targetting for the Grinder; either/both of a targetting dot, or highlighting the object that's being scrapped.
6) If scrapping a scaffolding/shelf with dozens of scrappable objects on it, materials from ALL vanished objects should be harvested, rather than just the material from the scaffolding/shelf itself (see previous issue with imprecise grinder targetting. >_>)
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