Large building placement needs work. Not being able to tell where the connectors are when placing large buildings makes placement a trial and error scenario. Build it, see if things are in the correct orientation, grind it all down and try again. This is time consuming and wasteful. It is not a good simulation either as building placement would be very determined and not a "let's try and see" task. Maybe sooming out to see all of the building that is being palced? Maybe a different view outside of the character? Something better than the normal character view and placing this large out of view object on the ground and hoping for the best.
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