Interact actions take too long, when opening items and you would ahve to do it often it just drags on and should be snappier, the who arm reaching out and waiting for a box to open slows the game.
Similarly the doors animation although it might seem great if you only did it one time are excessive and to add to it it happens twice. They should open quicker as not to restrict movement so much.
The Information tablet that pops up for inventory, map etc should have a map legend or pop up descriptor for the symbols also your location on the map should be marked with an arrow pointing the way you are facing and remain at your position even when scrolling the map.
Where do you charge batteries?
Inventory placement when dropping doesnt allow for much control to place items neatly or in specific places. Makes a mess.
This feedback screen in the input text field will make the cursor disappear when hitting enter and is annoying to edit.
I am only in the early stages of the game where the shuttle explodes and I have to run. So far there isnt much I can do outside of the required storyline maybe
there will be some more room for free exploration and activities like going to aquire resources and build things, I dont know.
So far it seems interesting and playable.
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