Miners:
I noticed IF you place the miner's loading area at an angle and now stand at an angle on the slope with your roll container dump truck. Then it MAY happen that you CAN start the charging process. However, it is NOT loaded. Which isn't a bad thing in itself, it would only be an advantage IF you ONLY get a “loading” message if you are 100% correct. I didn't even notice it the first time. The second time I drove over I wanted to check the display on the miner to see how many resources were still to be mined. I saw that there were still 1000 loads ready to be picked up. Of course, I immediately checked the dump truck and it was actually empty. Of course I was irritated because the selection came to the store and that's exactly how the animation of the filling took place. The only difference in the filling process was that there was NO rubble animation visible from the miner's filling pipe, but I thought to myself, well, it's just stupid, so there's no filling animation. Of course, when I checked what was described, it was clear to me why there was no animation. So everything would have been right, it would have just been nice that you couldn't even start the filling if you weren't 100% correctly in the area so that everything could go smoothly.
What also happens in the seed slope is that the display flickers/flashes so you are probably not sure yes no yes no that in high frequency which causes the flickering perhaps increase the area in which you are standing correctly. This should no longer cause the display to flicker/flash.
Otherwise, it would be nice IF these resources that have been 100% mined are no longer detected by the spectral detector! Near the start position I discovered an iron occurrence that the spectral detector is still showing me. To be honest, I find it unnecessary that it still shows this because it has been 100% dismantled. Hence unnecessary information.
Thanks
P.S. I love the game as cool as your Mars Rover mechanics simulator “thumbs up”
Stay tuned
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