Miners:
I had previously reported problems with flickering/flashing and no charging. I was of the opinion that it would be due to the inclined position of the slope in which the miner's loading area is located.
But that doesn't seem to be the problem because I now realized that it could probably be because I had 2 miners built next to each other. The loading areas in the loading arm must have been too close together. That seems to have led to the flickering/flashing and all that, which meant that it wasn't loading at times, so although the animation of the loading arm was running, no rubble animation was playing and nothing was being loaded.
In any case, what I noticed now was after I demolished one of the two because all the resources in the place had been mined. In the second case, where everything described also happened, nothing of what was described occurred except for the display in the Mars Rover not flickering/flashing as before and also not in the external camera view. What I had observed before. At the location of the miner(s).
In short, IN ORDER that this CANNOT happen again, you should insert a BUILD collision query that the loading areas of two miners CANNOT BE BUILT in the SAME AREA, THAT SHOULD FIX THE PROBLEM PERMANENTLY.
I hope it is useful and understandable that two or more miners should NOT meet loading areas in the loading arm area.
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