if you aim at difrent objects while grinding down stuff at abandoned bases you can break them all at the speed of breaking one this is because it damages the object then applys a cooldown but said cooldown is only applyed to the object not the player or the tool, there are a few things that could fix this:1. make the damage after the cooldown2. make the damage based on player/tool not per object (keep in mind that people could put more then one of that type of tool into their hotbar)3. make it have a cooldown when damaging an object if it senses that you have damaged an object resently enough please ignore this if this was intentional
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