During the escape the base part of the first scenario in the campaign I can see people getting very frustrated with the pathing as you only have high radiation as a warning, not sure how challenging it is supposed to be but I can see a lot of casual gamers quiting the game due to the escape portion of the scenario. It may help to have small emergency lights on the ground or something that show the way or something but once again I am not sure how challenging it is supposed to be to escape.
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