Hi! First of all, thank you for making this game, i have really enjoyed it so far! In 1-2 sessions i played 12 hours on a single day, and I enjoyed every second of it, and that is tall order for an early access game!:) I jumped right into madlad difficulty, no tutorials, barely 30min of youtube checking out the game, and had a hell of a time figuring out every next step, making hard priorities, how to not die, how to progress, running out at 07:45 and barely making it in at 22:00 after long risky hauls to get food, and what to do short term and long term. There are bugs, like dying randomly when getting off the ATV or when exploring the big original base, but they did not bother me much. I have one thing i want to say, and that is make the part where you die from sleep/food/starvation better please, it has a lot to say for immersion. Right now I can survive eternally on just water and med kits, and no sleep, which i figured out accidently since i had no food production on day 10++ and i couldn't fill water at the well after the sun went down (or maybe I could have had i known about the second way). The game has a bug for the tiredness which always goes to 50% when getting too low, maybe in combo with using medkits. Sleep currently does not matter, and appearantly so does not food for survival as i can always just heal to 75% all the time. I'd like to see the game not make you die from starvation or loose massive health from starvation in a short time span of like 1-4 days, rather less stamina, slower movement, over time,etc, like many many many days. Meaning you can go week(s) without food, but maybe only a 3-4 days without water, or something similar. Dying after a day without food and water is just not a good gameplay mechanic, it breaks the immersion and doesnt fit well with the game i think. You should loose weight, be out of stamina faster, blurred vision,be fatigued, etc, and in the end barely be able to walk. Or something in that direction. Many games have your current health reduction when starving/being thirsty, and dying after a day, it's way too simplistic. Please make it more immersive, more imminent, just more! :) Also, love the tornado, looks great, but it also need to be more, you have to feel its effects more, even indoors, sounds, some shaking, something more. All in all great game so far, i just want more! Now, i'm going back in to try and figure out how to progress faster, and how to make nutritius food out of the few potatos i have. Cheers!