Emotion | Description | Screenshot | Fps | Created At | |
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Hey there, I would like to be able to build the battery charger in my HUB as I'd like to make it possible to get up in the morning fill up water in the restrooms go out through the HUB and recharge my energy / switch my batteries before I leave for the big wide mars ;) | 0 | 2024-03-10 18:57:49 | |||
Hey there, I have to say that playing this game feels very clunky to me. Most interactions with the world especially things like opening doors feel super akward and make opening a door real exhausting as it takes ages and doesnt look realistic. Furthermore you are completely locked in that animation for ages and ages longer than what need to really open it. its open and you still need to wait for half a second till you can move on... PLEASE! Fix that... Thank You PS: btw. while writing the feedback here you cant just easily make a new paragraph as everytime I press enter I cant write on. I have to click twice with my mouse on the text window to type again... | 59.96 | 2024-03-10 18:08:36 | |||
Hey there,I've got an issue that bothered me since I've first built my green house: Sadly there is NO possibility to build in modules other those 5 that are possible right now. I REALLY think there is a need for the possibility to install my processing unit for food and a refrigerator! The space should make it possible. And I would love to have a kind of shelf like in the landing pod where i can drop off and pick up my tools for farming with one click - like when I put an item in its slot (seen in various places like rover batteries). But preferably without the need to hold the referred item in hand - just one click... Thanks | 30.03 | 2024-03-10 18:00:15 | |||
largage de ressources : le container n'est pas là où il est "tracé" ; il apparait pourtant sur la carte mais il n'y a rien... cela fait plusieurs fois que ça arrive. Autre chose , quand je mets le jeu en pause , il l'affiche en hongrois alors que je suis en français, pas grave mais curieux!! | 59.91 | 2024-03-10 16:54:48 | |||
I can get organic waste out of the toilet without actually having to use it. | 60.06 | 2024-03-10 15:33:34 | |||
was mining uran at olympus... first deposit was fine but second i couldnt grind it down to put it in my inventory only down to "ready to collect" | 29.99 | 2024-03-10 15:10:57 | |||
Not able to plant different plants in one field | 91.41 | 2024-03-10 14:34:27 | |||
Builders that grow from under the base. | 74.91 | 2024-03-10 12:05:55 | |||
quest was done but it still on the map | 24.99 | 2024-03-10 11:18:58 | |||
The heavy rover has issues: sometimes the crane cam is blurred, sometimes the fill level of the trailer is not visible (shown as empty even when filled) | 30.02 | 2024-03-10 11:10:47 | |||
The CO2 scrubber shows some value as a temperature. But what exactly does a temperature of 90.something mean? Celsius? Kelvin? Fahrenheit? Are those even degrees, or just apples? There's just a number, but no unit showing up. | 29.99 | 2024-03-10 10:30:47 | |||
Good morning Ladys happy sunday to yall | 57.55 | 2024-03-10 08:58:10 | |||
Dropped a pipe in the workshop, item sank into the floor and is not retrievable. | 59.96 | 2024-03-10 08:06:21 | |||
The vehicle was throw away after start run and the game load | 30.02 | 2024-03-10 07:26:55 | |||
Cant tell whats going on exactly.. workshops connected to one another , also connected to greenhouses, and even an HQ... none of the buildings get damaged from sandstorms. Connect a hangar to the array even separated by a duo airlock.... and the whole building system can take damage from the sandstorm. Why the HELL does this happen? I also had a starter base, 2 workshops open connected.. put two airlocks on either end, one an exit and the other connected to a capsule adapter, to further connect 2 living spaces an a bathroom. the capsule adapter was the only connector to take damage in the sandstorm.. This shit just doesnt make any sense guys. COME ON NOW. I used to think the corriders were the cause. some type of leakage. but nope. Why is this happening this way?? Lets get this fixed to where one doesnt have to worry about building damages aye? | 61.87 | 2024-03-10 06:29:36 | |||
stuck in constant meteor shower alert even though i havent seen any fall down since alert started more then 2 sols ago, it got stuck when i received a sudden sandstorm 1 hr warning then less then an hour later sandstorm was hitting i am curently able to sleep so maybe alert is just stuck on hud? | 92.64 | 2024-03-10 05:58:26 | |||
la tecnologia "detector III" esta bloqueada porque no tengo "banco de trabajo" | 29.90 | 2024-03-10 05:11:33 | |||
la tecnologia "detector III" esta bloqueada porque no tengo "banco de trabajo" | 30.00 | 2024-03-10 05:10:11 | |||
Enjoying the game very much. Bug: travelled to distant outposts, came back to find rocks reformed on top of solar panels and batteries. No damage done to items, but had to be removed. Received standard ores on mining. No significant impact on gameplay | 60.06 | 2024-03-10 02:20:34 | |||
Batteries are depleting even when no energy consumer is active. So it seems they are just depleted by the value you set as output, instead of true need and just capping the max output at the set value. Not immersive and makes absolutely no sense. | 20.00 | 2024-03-09 23:20:31 |