Emotion | Description | Screenshot | Fps | Created At | |
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There is a bug, that when I close the hatch to the pod, being outside, oxygen and temperature goes the same as in the pod, oxygen is rising up, there is always 21 degres. When I keep the hatch open, everything is normaln, it is cold outside, no oxygen. After closing it - enviroment is same as in capsule, I can walk around without helmet, and warnings about temp dropping dont do a thing, it remains the same all the time, even at night. The proximity to the pod dosent change antything, I check it being like 3k form closed pod, and still there was oxygen. Sometimes there is issue with frame dropping, but not very severe, otherwise, game is great, I dont remember when was the last time Ive spent my whole time playing one game :). | 0 | 2023-06-11 07:02:02 | |||
I marked a waypoint on the map, but it shows up 400m in the air and cannot be seen on the map nor can it be removed. This sucks because it is RED which is my go to next icon color. so now I can't use it. thanks, great game though. | 29.49 | 2023-06-11 06:39:58 | |||
После ручного сохранения, некоторое время, сильно падает framerate. | 0 | 2023-06-11 06:21:00 | |||
Во время поездки на квадроцикле, в режиме от 3 лица, при переключении в режим от 1 лица, персонаж всегда смотрит направо. | 0 | 2023-06-11 06:12:27 | |||
Post Meteor storm hits, cleaning up destroyed solar panels, and battery extensions.Was able to scrap the battery, but not the extensions. I can walk through them in fact. I was able to built new extensions 'on-top' of three of the former battery extensions. Several solar panels are reacting similar, can walk through them, but can't scrap or build on top of. A suggestion, PLEASE(!!!) have seed stats available from the inventory and/or the seed spreader. Frame rate tanks really bad near large bases, but I do have everything cranked all the way up. Awesome game, have been playing since the playtest via kickstart. | 56.68 | 2023-06-11 05:15:50 | |||
THE SOLAR PANELS DO NOT PRODUCE POWER TO THE INPUT OF ANY ELECTROICS . | 42.42 | 2023-06-11 05:14:05 | |||
il reste des residus de base invisibles après desdrtuction ... on est obligé de sauté par dessus des murs invisibles | 0 | 2023-06-11 05:12:56 | |||
wollte auf einer abgerissenem Basis bauen geht nicht | 0 | 2023-06-11 05:10:04 | |||
I found another bug for you. I had stacks of seeds, say 2 stacks of 16% of one type, and 3 stacks of 18% of another type. I had them in my inventory, ready to plant, but they filled up my inventory. I then planted all the seeds in 1 pack, making it a 0% pack, which is incompatible to stack with it's former buddies, and so the game force dropped those seed packs. They should have still had either 16% or 18%, whatever they had originally, but instead, when I picked them up, they defaulted back to 5%, just like they were when they were first discovered. This should obviously not happen. Seed packs should always maintain their attributes, even when they are dropped, force dropped, etc. How could a large pack of genetically modified seeds turn back to a basic 5% pack just by dring dropped on the ground??? Anyways, there's another one for you to fix :) | 26.51 | 2023-06-11 04:51:57 | |||
while drilling the music and the AI voice stops playing and starts breaking up | 17.54 | 2023-06-11 04:31:29 | |||
After building a corridor or other building next to an other base segment will open only after reload.n | 0 | 2023-06-11 03:54:18 | |||
stuck in printer screen unable to close it and move around | 57.00 | 2023-06-11 03:53:10 | |||
There needs to be a plug in in the Hanger for Oxygen so that you can plug in the heavy rover to replenish oxygen. If anyone wants to use the oxygen in the heavy rover, they have to refill it every few days. Currently, the only way I know of to fill it is to run a hose from an oxygen tank to the heavy rover oxygen in port. This can't be done when the Rover is in the Hanger with the door closed. The hanger is sort of flawed without this, and won't be a good place to keep the heavy rover if you always have to drive it out to plug it in in order to replenish the oxygen. I think that most people just feel disappointed in the oxygen interior of the heavy rover, and just don't use it, because of what a pain it is to refill. It's a shame. Maybe an upgrade for late in a tech tree to give the rover itself an oxygen scrubber? I'd settle for a way to replenish oxygen while in the hanger, though | 23.96 | 2023-06-11 03:51:35 | |||
the smaller inventory in teh printer is a bad move as when you collect lots of ores for printing out large batches of stuff there isnt enough room to keep things sorted and tidy like i did in the larger inventory. you can easily get 3 or 4 stacks of each ore when on large mining expiditions. | 62.53 | 2023-06-11 03:41:45 | |||
Lost 3 medium circuit boards when I scrapped the green house and didnt get them back. Frustrating to say the least. | 28.52 | 2023-06-11 03:03:33 | |||
im stuck in seed machine | 60.52 | 2023-06-11 01:59:21 | |||
stuck in seed production menu | 60.00 | 2023-06-11 01:38:26 | |||
Rover door half open. | 48.68 | 2023-06-11 01:23:45 | |||
When building the Workroom, I get a "not enough materials" message and the count shows zero cement, zero steel plates and zero aluminum plates but my inventory shows that I have plenty of these materials. What gives? | 29.74 | 2023-06-11 01:05:17 | |||
Cannot exit UI for rover cabin inventory after withdrawing items from rover cabin inventory. | 46.55 | 2023-06-11 00:52:40 |