Emotion | Description | Screenshot | Fps | Created At | |
---|---|---|---|---|---|
wtf | 58.51 | 2023-05-18 04:07:14 | |||
Meteor storm destoyed my solar panels im left with stumps from the panels that i can fix or remove and i cant build nerw ones in those spots now | 39.14 | 2023-05-18 03:48:19 | |||
When walking on grassy ground in a biodome, it shouldn't sound like walking on metal. | 59.71 | 2023-05-18 03:37:46 | |||
I triggered the oxygen outside issue again. Closing the hatch on the escape pod oxygenates the exterior of the pod lol | 56.58 | 2023-05-18 03:18:55 | |||
Im not sure if this is how the bug happened but it seems by having a floating video player (from youtube double right click on the video and select picture in picture), when i closed the video player, it locked me out of (most) controls, for exemple right now i have my printer menu open, and i cant close it, i can't press escape and save, etc etc | 59.55 | 2023-05-18 03:09:01 | |||
equiping the waste tank and trying to select a plant to fertilize has caused me not to be able to select anything or even access my inventory or close app. | 75.31 | 2023-05-18 02:44:54 | |||
I really do not like being forced into a tutorial. It would be better if tutorial was opt-in | 61.71 | 2023-05-18 02:29:21 | |||
My rover was built without the tipper container. Unable to grind down rover. Unable to print a new one. | 47.23 | 2023-05-18 02:27:00 | |||
hello, in sandbox game, heavy rover seem to be stuck under groud. No way to reach it and impossible to create another one.it'a shame.See you | 0 | 2023-05-18 02:15:13 | |||
the storage locker and the refrigerator are bote labled refrig in the blueprint list. | 35.64 | 2023-05-18 02:12:45 | |||
I hate every thing about the mission to escape.. no map.. don't know the way.. crap in the way so you have to double back.. timer is SOOOO not enough time.. i've done this stupid mission about 4 times now.. and god only know how many more.. hate hate hate hate.. like.. this is rage inducing to the point that i may just stop playing.. i was super excited.. just let me skip this stupid tutorial for all that's holy. | 67.98 | 2023-05-18 02:07:16 | |||
Sorry, have 1 more complaint/request for you. Please stop the game from auto saving after every sleep. Sometimes when in a pod sleeping in a chair, you have to sleep 2 or 3 times to get through the night, and waiting for the game to save every time gets really monotonous. | 22.87 | 2023-05-18 01:59:19 | |||
Herramientes que se desgasten, modo comperativo basado en juego de Rol. Comandante de mision, quimico, biologo, ingeniero, explorador, | 0 | 2023-05-18 01:52:12 | |||
Another suggestion: How about a way to skip ahead to the end of a dissaster once you've been through 1 or 2? Most of the time I'm stuck in my pod looking out the window unable to sleep, or in my base knowing that there's nothing I can do till the storm is over anyways. Why not let me skip the time rather than painfully wait? If something bad happens while I'm skipping time, well that's my tough luck. | 25.22 | 2023-05-18 01:36:27 | |||
I see a solid white rectangle button without text. When I click I get all kinds of hints, seemingly describing the non-existent UI. Not sure how to proceed or skip. | 0 | 2023-05-18 01:25:36 | |||
it WOULD BE NICE IF WHEN WE GRIND S BUILDING AWAY AND THERE IS NOTHING LEFT IF IT WOULD DISAPPER FROM THE MAP OR MAYBE BE ABLE TO PUT A X ON THE MAP | 59.12 | 2023-05-18 01:17:54 | |||
Allow camera when driving,so the camera keeps facing the vehicle's front. | 0 | 2023-05-18 01:11:51 | |||
It would be great to be able to skip the beginning tutorials for returning players. | 60.00 | 2023-05-18 01:09:45 | |||
Suit doesn't show vitals when mounting vehicle | 0 | 2023-05-18 01:09:15 | |||
Hey, if you guys haven't thought of a way to sort of wrap up the story and perhaps give players who like that sort of thing some sort of closure, how about this. At some point you either discover something or build something that allows the player to tap into a central message for survivers saying that if there are survivers, you should build a base with the following specifications (place specs here). Then once the player builds that base, the computer thanks the player, perhaps humans may return to Mars to populate said base, and maybe the player could pop by to say hi from time to time. However, the player would have the choice to keep living free on Mars to build whatever sort of sandbox world they felt like as a reward for saving the Mars expedition. How's that for an ending to the story? Just a suggestion, but I would love to see an ultimate goal to give closure to the story you created in the Campaign mode. Otherwise, is it really a "Campaign"? : | 18.84 | 2023-05-18 01:01:36 |