Emotion | Description | Screenshot | Fps | Created At | |
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Hi, First of all i want to Thank you for the assort you put in your game. But there is something i want adress. It ffels not like i occupie mars, more Cleaning Mars. i understand in form of progress you have to find Technolegy key blueprints. But at a certain point i want to settle down and build a Base of operation, but i still have to find the Techs. Why not something like a telemetry antenna or something like that to contact earth and get in exchange for map, survey, old mission data (rarely found in outposts and old rovers) or something like that. then ppl like me who want to settle down can build a base at some point and can still get the techs unlocked. And some advertisement in own purpose. I am a german, very small streamer, and would like to stream the game for the german community. but there is no German translation yet. Would you consider at some? I would like to stream the game on my channel "TheRealGarthB" over on twitch ;) Kind regarts, Garth, aka Florian Maul | 0 | 2023-08-03 03:26:25 | |||
After entering in two waste tanks and recycling them inside a large dome. Was stuck in the composter screen unable to esc to back away. Stuck in screen. | 58.12 | 2023-08-03 01:07:19 | |||
When HQ's of abandoned sights are ground down and disappear they are still an obstruction to travel yet totally invisible. Please fix! | 26.94 | 2023-08-02 23:15:49 | |||
i have a vig circuit and it doesnt let me build | 0 | 2023-08-02 23:13:55 | |||
Visual bug | 0 | 2023-08-02 22:47:18 | |||
In some structure like battery, it should have a history graph about how much elctricity have been use in the day. I know that my battery is empty each morning, but I dont know if it is full sometimes, so I don't know if the problem is from my battery who is too small, or I dont have enough energy sources. So an historic of electricity utilisation in general, but also for each battery and things like that could be usefull! | 0 | 2023-08-02 21:29:18 | |||
charged the game, now i cant move | 0 | 2023-08-02 20:51:50 | |||
In greenhouse, when i enter there isn't the internal structure, i see external mars | 0 | 2023-08-02 20:41:38 | |||
This tutorial is broken, there aren't enough resources to print a workshop after printing a container. | 109.01 | 2023-08-02 20:35:34 | |||
If the game is saving please check if saving it takes to long | 0 | 2023-08-02 20:06:29 | |||
Remove the war drum music when low on water or food. It's annoying to hear non-stop | 38.42 | 2023-08-02 19:17:09 | |||
I can not align the Single Capsule Adapter to the Starting Landing Capsule. I have tried the up arrow which usually makes objects green to align but that method isn't working for the Landing Capsule. I would really like the ability to build my base from the Landing Capsule's position, but can not currently. | 28.10 | 2023-08-02 18:42:03 | |||
When grinding down a container or building that has an abandoned tablet in it, the tablet just disappears instead of dropping along with all the other collectable materials | 46.87 | 2023-08-02 18:35:35 | |||
I'm bugged into the printer | 0 | 2023-08-02 18:01:34 | |||
options stay on screen for example pick up | 0 | 2023-08-02 16:45:11 | |||
The input information for the pumps is not correct. My current setup says I'm producing 35L/h of water but actually my total output is 42L/h. Same with oxygen. I'm producing 12L/h of oxygen, but the pump says the total input is only just under 6L/h...not sure if this is just a visual bug or if the data is actually being calculated incorrectly | 51.04 | 2023-08-02 16:38:56 | |||
in the green house planeter bay thing when your scavaging a board the panel wont open fully and will close it gets cought on the player this is not a big deal and i play the game all the same please have a nice day | 40.45 | 2023-08-02 13:24:05 | |||
Game sometimes fails to save. This occurs when using the autosave (post sleep), save game option on the menu and the F5 save option. post a failed save, "Saving..." message remains on the screen and no options are selectable on the game menu. This forced the user to quick load using F6 key. All progres between successful save and failed save is lost. Further F5 saves fail and generate the failed save message but previous "Saving..." message remains. | 50.99 | 2023-08-02 11:06:08 | |||
The rover crane release is still not right. Releasing a rock and moving the crane sometimes pulls the rock with the crane with the rock floating in mid air instead of falling. Like a delayed fall, which causes a drop miss. When a rock is released, it should fall not float then fall. I am guessing the calculations on side and when it would be "released" are not at all in place and it simply is checking if the crane claw is fully open before triggering the fall. For a better realism and simulation, the release should happen on a calculation of the size of the rock and if the claw has opened enough to release it. | 47.03 | 2023-08-02 09:35:21 | |||
With power cable connected wells don't receive power | 0 | 2023-08-02 08:26:25 |