Emotion | Description | Screenshot | Fps | Created At | |
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The name of the button for folding the crane is written much too small. This term should better be squashed together instead of being positioned one on top of the other | 0 | 2023-06-05 12:42:32 | |||
But now I have one more annoyance I want to get rid of. When I'm in the rover and driving a long distance, it's really annoying that I always have to stop to look at the map. Here the possibility should be created to show the map while driving, even if it is only the immediate area. | 0 | 2023-06-05 12:25:56 | |||
Rear Kamera Rover The rear camera is always covered by the crane and is therefore not usable. The camera has to be moved to the right or left so that it can see past the crane and can therefore be used. | 0 | 2023-06-05 12:20:06 | |||
I often lose my Heavy Rover, having a beacon on it would be a good idea | 18.09 | 2023-06-05 12:03:13 | |||
The rover crane should have a second camera mounted directly above the grab that you can switch to. Sometimes the rover or other object obscures the camera on the jib, which is why it is no longer possible to assess where the grab is or how it can grab the rock. This then becomes a gamble or forces you to change position because of a boulder. Unnecessary and pointless in my opinion. In reality, a crane driver must also have a full overview of where his grab is located if he has no second person to instruct him. | 0 | 2023-06-05 12:02:41 | |||
When using dynamite, one cannot see and estimate the explosion radius. This should either be displayed or described in the description. Also, picked up sticks of dynamite are no longer considered solid propellant and accordingly cannot be stacked or otherwise used, although the appearance or description does not change. That should be corrected. Either by treating them further as solid propellants when they are picked up or by converting them to dynamite in the printer or the workbench with your own description and illustration. | 0 | 2023-06-05 11:54:46 | |||
I connect a horizonal tank to well. then amount of water stored is displayed as zero. | 56.31 | 2023-06-05 11:51:05 | |||
When controlling the rover's crane from the outside perspective, it sometimes happens that the camera gets stuck in one position and you can only see the movements from one perspective. Only switching from the crane to the rover control and back will undo it again. | 0 | 2023-06-05 11:47:43 | |||
Every time you load a save, the differential lock is reset even though you had activated it. The vehicle should be able to remember that. The output connector flaps cannot be closed again once opened. | 0 | 2023-06-05 11:39:51 | |||
Despite locating the Rover Blueprint and the Tech tree showing this also i am unable to unlock the Heavy Rover at the Workbench. Is there something im missing? | 34.03 | 2023-06-05 11:38:19 | |||
public test update After the public test update, it is no longer displayed which materials you get back when grinding. Even if these are transferred to the inventory. | 0 | 2023-06-05 11:32:50 | |||
stuck in saving scream | 75.57 | 2023-06-05 11:31:52 | |||
silicon deficiency The raw material silicon must be found in much larger quantities, since a lot of silicon is required for the production of almost all important components. But you can never find enough. And these important components such as mortar, glass plates, electronics, solar cells, cables and hoses can hardly be found in large numbers even when cannibalizing abandoned bases. I'm just looking for silicon and I've already got 10 points in material and already three storage units full of iron, aluminum and calcium but still not enough silicon. It is imperative that this be changed so that the game is not only about gathering resources, but also the other very interesting areas of the game do not become a side issue. | 0 | 2023-06-05 11:29:20 | |||
After a Dust Devel, my Rover is buggt in my House, now i cant get in. | 0 | 2023-06-05 11:21:27 | |||
Circuit board problem The number and type of circuit boards found on abandoned bases is very poorly balanced. You should always be able to find at least 2-3 circuit boards on each base. In addition, the probability of which circuit board you find must be adjusted. I have now found 18 large circuit boards, 7 medium ones and 8 small ones in my explorations. However, I already need 64 small circuit boards, 11 medium ones and only 3 large ones to use my base. In my opinion, a good distribution of the probability of finding a circuit board would be small 70%, medium 25% and large 5%. Provided you always find 2-3 pieces per base. | 0 | 2023-06-05 11:17:09 | |||
GPS Marks not working | 0 | 2023-06-05 11:16:51 | |||
Lewitating large antenna, ready to go! | 0 | 2023-06-05 11:08:21 | |||
NO ME DEJA RECOGER EL CABLE DEL POZO UNA VEZ DESMANTELADO, GRACIAS | 0 | 2023-06-05 10:48:31 | |||
Hello, I sent a message regarding not being able to unlock the Heavy Rover please disregard I figured out my mistake. I am all good with the Heavy rover. | 58.74 | 2023-06-05 10:34:12 | |||
STUCK IN PRINTER | 55.66 | 2023-06-05 10:34:08 |