Emotion | Description | Screenshot | Fps | Created At | |
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Die zerstörte Hauptbasis ist nach einem savegame load wieder komplett da, obwohl ich diese demontierte. | ![]() | 109.34 | 2024-10-08 05:10:15 | ||
The oxygen level of my fully charged rover dropped dramatically. When trying to refill with well station, the oxygen level dropped from 24% to 0% in seconds. There is no damage to the rover to cause any leaks. Thank you. | ![]() | 29.96 | 2024-10-08 01:29:40 | ||
CURRENT beta play testing - I have had several abandon buildings where the arm comes up and then pulls down on the manual door release only to pass right through the lever. It requires 2 attemps to open the door. It works - only not as it should - in that it takes 2 arm automations | ![]() | 60.06 | 2024-10-08 01:13:34 | ||
Why are the rocket kits still the worst designed item in the game? I've been a half hour now trying to get a kit completely built. I managed to get one done a few days ago but this time it's absolutely frustrating trying to get the pieces back out of my inventory and into the core. Now I have to outer shells, 3 fins, and no inner parts. Not in my inventory, not on the ground. They are just gone. 30 minutes of cussing and I still don't have a kit built. Why is it like this a year later? Why can't the big crusher build a fully formed rocket? Nothing else in the game has to be built like this so I don't get it. I am an elderly femaile who loves survival games. I'm gonna die before I get this kit built. | ![]() | 92.95 | 2024-10-07 23:49:13 | ||
I had sent this issue before -public test version - but after 3 real days trying to find my base - there absoluty needs to be a "Home" beacon that tells you direction and distance to your home base. If the game can track metors, probes, and supply depots, it can track where your home base is. The beacon needs to have an "on / off" switch, so the display is not constantly on. Make it part of the electric Tec-tree (before the vehicles are unlocked) and assign it a power need, maybe require the antenna. Without this feature, the game (in my opinion) goes from a 9 to a 5 | ![]() | 60.06 | 2024-10-07 22:17:01 | ||
I am noticing when I harvest uranium from meteorite craters that some of the liftable stones don't load into the Rover. They seem to fall out the bottom or slide off. | ![]() | 60.87 | 2024-10-07 20:03:41 | ||
It would be nice to be able to open and close the garage doors. | ![]() | 65.69 | 2024-10-07 19:08:55 | ||
Stopping by the base near the "Alien" cave, after I slept - the entire base disappeared. Sleeping again did not bring it back. The base is marked on the map as being present. Current beta version | ![]() | 60.06 | 2024-10-07 18:42:42 | ||
while exploring - current beta version - near the cave with the "Alien", I was using the surivial capusal (the one that you can build - not the one you start the game with) - when I starting resting, my charater sat on the floor and not in the chair. Still rested, just not siting in the chair | ![]() | 60.06 | 2024-10-07 18:34:41 | ||
I have been charging my Rover in the Garage. Works fine during the day but come night, if I try to plug it in or it is already plugged in the fuse at the point electricity enters my base, blows and I have to disconnect my rover charging cable to be able to install a new fuse. I have tons of power with my solar panels and my nuclear power generators as well as my batteries to run it all. Please fix this. | ![]() | 77.69 | 2024-10-07 16:58:41 | ||
The Spectral Detector The spectral detector is not working as it should be. Stage 1 is used to locate water sources WORKs Stage 2 is used to identify rocks DOSE NOT WORK Stage 3 I am unsure as of now DOSE NOT WORK | ![]() | 6.66 | 2024-10-07 14:44:56 | ||
adicionem lixeiras no campo decoracao sera muito util para jogabilidade!!!! | ![]() | 20.56 | 2024-10-07 14:41:38 | ||
clicking too fast makes you unable to click anything at all | ![]() | 37.46 | 2024-10-07 04:23:20 | ||
Very large deposits coonot be drilled or affected by exxplosives. Was not like this in previous versions. is it intentional? | ![]() | 30.00 | 2024-10-07 02:20:27 | ||
Tablet spawned below big shredder at abandoned base. Unable to get without deconstructing shredder. WTF. | ![]() | 20.02 | 2024-10-07 01:15:17 | ||
Tego nie rozumiem: warsztat > bezpieczniki. Mam w warsztacie 8 urządzeń: 1 strona (co2, lodówka, maszyna do nasion, jednostka przetwarzania żywności --- 2 strona (inkubator, pole hudroponiczne małe 2x, inkubator). Razem 8 urządzeń, ale w bezpiecznikach jest wykrywane tylko 4. Dlaczego pozostałe 4 urządzenia nie mają aktywnych bezpieczników? Do zasilania w warsztacie jest potrzebne więcej energii (te 4 urządzenia, które nie mają bezpieczników) do struktury budynków wliczają się. Proszę to poprawić w przyszłej aktualizacji. | ![]() | 48.03 | 2024-10-06 21:46:51 | ||
W przypadku złego zbudowania (miejsce) wyrzutni rakiet (systemu rakietowego) i rozebrania go przez spiłowanie - nie odzyskuje się "rakiet", które zostały załadowane w komplecie 15 sztuk. | ![]() | 47.99 | 2024-10-06 21:12:29 | ||
Idea - Czy można dodać ogrodzenie i bramy wjazdowe, tak aby można było dodatkowo chronić bazę przed działaniem czynników zewnętrznych (kulające się skały podczas trąb powietrznych)? Nie do końca rozumiem pojawiające się skały na gruncie, które można zebrać, ale też potencjalnie mogą być unoszone przez tornado i trąby, aby następnie niszczyć budynki. Ogrodzenie chroniłoby urządzenia, które mogą zostać uszkodzone. Produkcja: żelazo+aluminium. Bramy mogłyby automatycznie otwierać się i zamykać na czujnik zbliżeniowy pojazdów (potrzebne zasilanie). | ![]() | 48.07 | 2024-10-06 21:04:27 | ||
Second time now, that when I am in my Rover Inventary, the Game crashes. | ![]() | 83.18 | 2024-10-06 20:28:51 | ||
I hit while driving and the rock and it shot me into the sky. | ![]() | 37.47 | 2024-10-06 19:26:17 |