Emotion | Description | Screenshot | Fps | Created At | |
---|---|---|---|---|---|
Can't load saved games | 35.60 | 2023-05-12 09:10:24 | |||
Cannot exit manu of the printer in the life save ship. Happened few times | 8.27 | 2023-05-12 09:08:01 | |||
Bonjour, je suis bloquer dans l inventaire de la capsule de survie pour remplir ma bouteille d oxygene | 0 | 2023-05-12 09:01:13 | |||
If i rotate a building blueprint with the specific keys, please make it so, that it doesnt keep rotating based on player camera. Thank you! | 0 | 2023-05-12 08:59:58 | |||
ARMOIRE DE STOCKGINVISIBLE ET IMPOSSIBLE A PLACER | 0 | 2023-05-12 08:58:30 | |||
swapping into 3rd person when removing or equiping helming is fine but it should return back to first person afterwards if thats what i was on to begin with. same with sleep animation | 56.89 | 2023-05-12 08:55:03 | |||
fff | 0 | 2023-05-12 08:48:22 | |||
Cannot load my saved game: https://we.tl/t-tRVBXPPI2Y Can you help pls? | 0 | 2023-05-12 08:42:27 | |||
Audi levels. I could not hear suit A.I during escape, wind noise was to loud (would also be good if wind noise and other sound effects were muffled by helmet) I would like to be able to ajust the sound effects and suit A.I seperatly so I can hear instructions clearly above other noise. Also music is too loud at lowest level and cuts out before slider reaches zero. Removal of helmet changes camera from first to third person but does not change back to first person, first person animation of helmet removal would be more immersive. | 0 | 2023-05-12 08:36:57 | |||
Scrapping's aim is unreliable. I don't know what am i scrapping if there are multiple items behind each other. Could you please make some sort of indication on what am i scrapping exactly? Thank you! | 0 | 2023-05-12 08:29:04 | |||
vergesse immer den Helm ,aber cool einfach cool | 0 | 2023-05-12 08:11:13 | |||
The camera and movement lock on the interactions is very frustrating | 0 | 2023-05-12 07:51:30 | |||
tutorial klemmt. Fels zerstört, aber tutorial springt nicht weiter | 0 | 2023-05-12 07:26:17 | |||
ATV container items disappear Put items in the ATV container save to load. Items in ATV containers disappear. Reloading a few times may fix the problem. Maybe the item loading process, which runs at the end of the loading process, isn't working. | 51.40 | 2023-05-12 07:10:56 | |||
jogo fecha ao carregar jogo salvo | 0 | 2023-05-12 07:06:18 | |||
in chinese language.the map can't work.it's just black and can't do anything.maybe need research? | 0 | 2023-05-12 06:38:36 | |||
Der Stecker glitscht in den Boden und ist nicht mehr erreichbar... | 0 | 2023-05-12 06:36:26 | |||
I DECONSTRUCT OLD BUILDS AND I LET SOME THERE AND SAVE MY GAME THEN I LOAD ON MY GAME ALL THE REST OLD BUILDS DISAPEARED AND NOW ON SOME AREAS I CAN GET THROUGHT FROM THERE | 43.77 | 2023-05-12 06:34:09 | |||
Witam serdecznie. Znalazłem mały problem związany z drzewem technologicznym i budowaniem. Mianowicie po odblokowaniu szafy pojawia się ona w menu budowy w zakładce "Główny hangar/HQ" jako "Szafa do przechowywania" ale nie da się jej fizycznie zbudować w żadnym z pomieszczeń. Natomiast pojawia się ona dodatkowo w menu budowania w zakładce "Garaż" po odblokowaniu "Lodówki" można ją wybudować jako zwykłą szafkę na przedmioty. Miał bym również pewne sugestię: 1. Animacja zakładania/zdejmowania chełmu cały czas przełącza widok z pirwszej osoby na trzecioosobowy co jest moim zdaniem dość irytujące. Jeżeli ktoś gra z perspektywy pierwszej osoby gra nie powinna sama tego zmieniać. Ta animacja powinna być przypisana tylko widokowi z persektywy trzeciej osoby. 2. Płytki scalone. Fajnie by było jak by zamiast je znajdować (a przynajmniej nie wszędzie i nie wszystkie) na mapie trzeba było je samemu stworzyć. Na przykład w drukarce 3D tworzymy płytkę PCB ze shematem układu a następnie przy stole warsztatowym lutujemy wszystkie komponenty tak jak przy naprawie. 3. Schowki, które znajdują się w konstrukciach typu sypialnia czy kapsuła są trochę nie wykorzystane. Może dało by się umieścić w tych schowkach "spoty", w których można by było umieszczać pojedyncze przedmioty trzymane w ręce. Pjawiały by się one tak jak przedmioty,które gracz otrzymóje na start w pierwszej kapsule. Pozdrowienia dla całej ekipy i dzięki za dotychczasową robotę. [EN] Hello and welcome. I found a little problem with the tech tree and building. Namely, after unlocking the wardrobe, it appears in the construction menu in the "Main Hangar/HQ" tab as "Storage Closet", but it cannot be physically built in any of the rooms. However, it additionally appears in the building menu in the "Garage" tab, after unlocking the "Fridge" it can be built as a regular cabinet for items. I would also have a suggestion: 1. The animation of putting on/taking off the helmet keeps switching from first person to third person, which is quite annoying in my opinion. If someone is playing from the first person perspective, the game should not change it by itself. This animation should only be attributed to the third person view. 2. Integrated circuit boards. It would be nice if instead of finding them (at least not everywhere and not all) on the map you had to create them yourself. For example, in a 3D printer we create a PCB with a layout diagram and then at the workbench we solder all the components as in a repair. 3. Lockers that are located in structures such as a bedroom or a capsule are a bit unused. Maybe it would be possible to place "spots" in these compartments, in which individual items held in the hand could be placed. They would appear just like the items that the player will receive at the start in the first capsule. Regards to the whole team and thanks for the work so far. | 0 | 2023-05-12 06:30:36 | |||
i grinded down an abandoned base und the lootable items keep floating in the air and on the ground you still collide with invisible things on the ground | 0 | 2023-05-12 06:21:40 |