| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| Power Cables/Cables What really annoys me about cables to this day is when you have power cables assigned to one of your hotkeys (for me, it's key 6). The most annoying thing is when you find and collect power cables, whether they're ones you've installed yourself or ones lying around in abandoned structures or resource drop boxes. As soon as you pick them up, they don't go to the hotkeys you already have assigned. NO, they go to your inventory. This means you HAVE to add them to your existing hotkeys to free up inventory space. Even if you only unplug a power cable to use the plug to charge your suit, as soon as you plug it back in, the previously assigned cable length is reduced, and more power cables end up unnecessarily in your inventory. Instead of checking if they're already assigned to a hotkey, the system doesn't check; they just go straight to your inventory. ... I've gotten used to it, BUT IT'S REALLY ANNOYING. I've already spent over 600 hours in the game, and it's really starting to get on my nerves. It was okay during the Early Access phase, but now I've had enough. It's about time everything assigned to a hotkey was checked first and items were added there BEFORE being stacked again in the main inventory! Thanks | 45.84 | 2026-02-14 08:08:37 | |||
| found a rover but the trailer is stuck in the ground and has made the rover undrivable | 82.56 | 2026-02-14 07:54:05 | |||
| I was told inventory full...attempt to add to crate on my ATV then a red appear and no prompt on anything . I end up dying. Not cool . | 60.00 | 2026-02-14 07:52:09 | |||
| Map/Radar It would be really great if the radar/map could be made more dynamic. When you demolish these abandoned buildings and structures, the corresponding objects should disappear from the radar/map. It's not as simple as starting out on Mars, where these areas also have their icons. A side mission could improve this. Once you've researched rocket fuel, you could build a rocket to launch a satellite into orbit around Mars. This satellite, in conjunction with the large antennas, would update the radar/map to show these objects removed from the world overview. Naturally, the fog of war would also disappear in these areas. This means that currently, you only ever see a certain radius around the player that isn't black. This improvement in satellite monitoring, combined with the large antennas the player builds on the Martian surface, will allow the necessary data to be transmitted to the satellites. This data will eliminate the black area visible within the radar's coverage area, making structures and other features visible. This is a possible approach, similar to the current system of retrieving 100 probes or dropping 20 resources. These side missions would make more sense. You could also use the Martian to investigate past Mars missions, like the car. The crashed drone must first be investigated through a side mission before you can even build your own drone. Of course, you don't have to collect probes, resources, or meteorites if you don't want to, but that's not the point. Variety is key. | 60.31 | 2026-02-14 07:50:37 | |||
| Cześć. Występuje u mnie już w drugiej grze z rzędu problem z wiadomościami "system message". Nie widzę, żadnych wiadomości (ani o misjach już zrobionych, ani o tych możliwych do wyboru), poza alertami pogodowymi. Nie jestem pewien, ale przypuszczam, że we wrakach sond które spadają czasami są nowe pendrive'y z wiedzą na temat różnych reakcji chemicznych, oraz ze schematami, które rozwijają drzewko technologii, a bez tego jest niemożliwe, aby iść dalej. | 32.55 | 2026-02-14 05:42:44 | |||
| Cześć. Występuje u mnie już w drugiej grze z rzędu problem z wiadomościami "system message". Nie widzę, żadnych wiadomości (ani o misjach już zrobionych, ani o tych możliwych do wyboru), poza alertami pogodowymi. Nie jestem pewien, ale przypuszczam, że we wrakach sond które spadają czasami są nowe pendrive'y z wiedzą na temat różnych reakcji chemicznych, oraz ze schematami, które rozwijają drzewko technologii, a bez tego jest niemożliwe, aby iść dalej. | 33.68 | 2026-02-14 05:41:51 | |||
| I keep getting stuck when I open the boxes for circuit boards, etc. I am currently in storage with a box open and can't do anything. This has happened several times and I have to completely leave the game. Also having problem with the rover in multiplayer where I unload the tipper but it will not come all the way back down. I have tried switching to other trailers but they do the same thing. I also can't pick up rocks with the rover. I shows I am but doesn't pick the rock up or deposit one in the tipper . Having a blast playing otherwise. Keep up the good work! | 30.15 | 2026-02-14 05:00:44 | |||
| The "Big Rock Crusher" Printer does NOT fast forward when you sleep! Something that should only take an Hour or Two will still be printing 12 hours later, if you sleep that long... | 100.10 | 2026-02-14 03:50:00 | |||
| The cooking table took all 48 potatoes and 2 salt to make 1 baked potato. I shouldn't have to split things. Please make this automatic. | 72.00 | 2026-02-14 03:46:42 | |||
| Seding Machine give two containers instead of one. | 60.00 | 2026-02-14 03:41:08 | |||
| Wersja gry 1.0.12 nie zalicza zadania Rozbuduj szklarnię pomimo zbudowania szklarni i wszystkich możliwych maszyn i pozostałych urządzeń ( w miejscu, gdzie postawione jest urządzenie do przetwórstwa żywności nadal widnieje ikona możliwości budowy - czyli tak jakby była możliwość zbudowania drugiej maszyny w miejscu tej pierwszej, jednak tło w tym miejscu świeci się na czerwono ). Pozostałe podpunkty zadania Occupy Mars do którego należy m.in. misja Rozbuduj szklanie również nie są zaliczane pomimo eksploracji terenu, odwiedzania opuszczanych baz i zebrania ponad 70 tabletów ( z drzewka technologicznego pozostały do odblokowania tylko kilopower i kombinezon ). | 30.01 | 2026-02-14 03:20:04 | |||
| game bug, being pushed around in the building when a sand storm is going on, the air lock is close but its things it open. | 72.04 | 2026-02-14 03:14:56 | |||
| Quick Save F5 not working. | 59.99 | 2026-02-14 02:53:40 | |||
| Sugashion 1. add more 2 dragshion for crane so we can swich back and ford example when we use Q to go from cran then blowtorch then drill 2 key bine it be able go opisit dragshion. Sugashion 2. give the ability to add and remove one of 3 out off rover so if bild 2 rover 1 cand be bilder 2 to be rock colathion. | 37.49 | 2026-02-14 01:08:15 | |||
| The campaign is full of bugs. Build greenhouse as the progress tell me - task not finished. Found another functional heavy rover after I built my own cannot use it, because only one is allowed in solo game. Has ever a developer played the capaign - it seems not. Hole campaign unplayable. | 23.66 | 2026-02-13 23:35:49 | |||
| The remote control is not working, the rover bugs and gets stuck on the floor! | 65.01 | 2026-02-13 23:12:21 | |||
| When dusting the rover, it goes to 100% clean and then right back to dirty again and has to be recleaned. | 78.63 | 2026-02-13 22:47:15 | |||
| OK SO I RESTARTED MY SAVE WITH 1.0.7 AND HAVENT RUN INTO ANY OF THE BUGS IVE JUST GRABED THE HEAVY ROVER THO ITS TRALER WAS A LITTLE IN THE GROUND IS WORKED PERFECTLEY | 71.28 | 2026-02-13 22:12:10 | |||
| I've already reported a bug on the heavy rover, but this time I'm reporting it after testing it on both crusher under different conditions. When I position the rover on the shredder's ramp (small or large, it's the same), in third-person view, a sign appears indicating that I'm in an unloading zone. But in first-person view, the vehicle doesn't react. Aside from that, I can operate the shredder with the pickup or manually without any issues. After several tests, I think that trying to move the trailer arm on the crusher's ramp displays an error message that seems to permanently disable the vehicle's unloading interface. (Test performed with a brand new rover) | 143.97 | 2026-02-13 21:48:26 | |||
| Centrifuge shows progress 0%. Must wait one minute completion for numbers to update. | 30.02 | 2026-02-13 21:36:45 |