| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| I was expecting a bit more of a story in the campaign mode, but the tutorials are very good. | 15.02 | 2026-02-14 11:21:15 | |||
| There seems to be no way to get the Methan form the outside sabatier reactor into the chemical workbench. So the methan productions seems to be worthless until I can build a starting ramp for rockets. It would be good, to make this fillable into bottles like O2 or water, Why the hell should I produce Mathen in the chemical workbench when I could it get from the reactor??? Thats nonsense. | 58.49 | 2026-02-14 11:13:41 | |||
| I'm currently stuck on the quest “An Old Friend” because I've collected a few pieces, but probably not all of them. Maybe it's because some pieces weren't counted or because they're located under the base. | 60.01 | 2026-02-14 11:10:20 | |||
| When building electric components like transformers or batteries, on elevated locations like metal grates, their sockets to connect will not show, and thus not usable. | 14.97 | 2026-02-14 11:01:19 | |||
| I have built the heavy rover in the newest update version and there are several issues with it. The container doesn't register and completely empties itself of everything in it, the crane claw will bug where it won't close completely or it won't get within range of the rocks I'm trying to pick up with it, and sometimes, it won't even drive for some reason. I've tried reloading the game several times and restarting the entire program several times and the bugs persist. It's a great game, but the heavy rover bugs really hinder any realistic progress in the later game stages. | 59.94 | 2026-02-14 11:00:45 | |||
| I can't connect a large solar panel to the grid; it doesn't accept it, and I can't connect it to the grid in any way. So how are we supposed to connect something that can't be built onto the grid if the grid doesn't have inputs or any way to connect it? | 20.00 | 2026-02-14 10:55:28 | |||
| please add that I am able too add tools in general back to a tool rack, thanks | 60.00 | 2026-02-14 10:18:45 | |||
| Abandoned Laptops, I found 5 more Abandoned Laptops and hoped to unlock them as usual by reading these blueprints. I'm missing 2 blueprints that I still need to unlock... But unfortunately, I only get a HUD message: "Available data downloaded. Explore the world to find unique blueprints." So if they are unique, WHY are there MORE "Abandoned Laptops" than you actually need to unlock things? Therefore, it is URGENTLY NEEDED to review and improve this. Thank you | 59.99 | 2026-02-14 10:03:57 | |||
| Tablets not working. 1.0.7. Access Granted but no kilopower...ect. | 113.22 | 2026-02-14 10:02:38 | |||
| Hello, after unlocking automatic solar panel cleaning, it's a shame there's no equipment to add or that attaches to the solar panels; this would make the game more realistic. | 50.11 | 2026-02-14 09:58:32 | |||
| When playing Public Beta 1.0.12, the game crashes every time I try to sit in the Heavy Rover that I built previously in 1.0.7. I'm playing Solo Campaign started in 1.0.7. Rolling back to 1.0.7 immediately fixes this issue | 59.89 | 2026-02-14 09:44:53 | |||
| Abandoned Laptops I'm still missing two blueprints for which I need to read/use these laptops. That wouldn't be a problem since I've found two more. So, I find and read the abandoned laptops, which works as usual. The selection menu where you can choose one doesn't open, and one of the last required blueprints isn't randomly unlocked. Unfortunately, I get a UI message that reads: "Available data downloaded. Explore the world to find unique blueprints." A message telling me to keep my eyes peeled. It can't be the intention that the system changes at the end after more blueprints are available. Before, you could always choose from one of the categories. But since chemistry was introduced, that simply doesn't work anymore! So, this isn't the desired effect. Because I'm still missing the blueprints for: Mechanics - Heavy Suit Electricity - Kilo Power Although it doesn't really matter which blueprints I haven't selected yet. The fact is... If you're going to add more features to the game that involve reading Abandoned Laptops, you SHOULD also make sure to include ALL the necessary unlocks that can be obtained by reading Abandoned Laptops in the list. Thanks | 60.00 | 2026-02-14 09:32:50 | |||
| I'm at v1.0.12 public beta. Inventory menu can be open when pressing short key on the Heavy Rover's map menu. It's good while sitting on the vehicles but building menu can be open as well. It's also good thing because Heavy Rover can build structures... I think that these menus can be open while sitting on all vehicles. I can't open these menus via short keys when sitting on the vehicles without clicking the map on the Heavy Rover. At least, it will be good opening my inventory, map, tech tree and log menus while sitting vehicles. Accessing the build menu isn't necessary on the vehicles I think... Thank you for the greet game... :) | 73.89 | 2026-02-14 09:11:46 | |||
| ARE YOU F*CKING KIDDING??? Has NO ONE in your DEV list EVER played SUBNAUTICA???? You "Making" me build this F*CKING HUGE ROCKET and then I CAN'T EVEN GET IN IT AND TAKE OFF BACK TO EARTH????? Y'all need to take a F*CKING CLUE from Subnautica! The END of that game is AMAZING!!! The END of THIS game made me want to SMASH THE F*CKING COMPUTER!!!! I'd ASK STEAM for a F*CKING REFUND, if it didn't take me F*CKING FOREVER to build this F*CKING ROCKET!!! This game is NOT FINISHED!!!! I'm SOOO DISAPPOINTED!!!!THIS game is ver 0.1.0.0 at the MOST!!! | 100.10 | 2026-02-14 09:03:10 | |||
| ARE YOU FUCKING KIDDING???Has NO ONE in your DEV list EVER played SUBNAUTICA????You "Making" me build this FUCKING HUGE ROCKET and then I CAN'T EVEN GET IN IT AND TAKE OFF BACK TO EARTH?????Y'all need to take a FUCKING CLUE from Subnautica! The END of that game is AMAZING!!!The END of THIS game made me want to SMASH THE FUCKING COMPUTER!!!!I'd ASK STEAM for a FUCKING REFUND, if it didn't take me FUCKING FOREVER to build this FUCKING ROCKET!!!This game is NOT FINISHED!!!! I'm SOOO DISAPPOINTED!!!! | 100.00 | 2026-02-14 08:55:31 | |||
| Power Cables/Cables What really annoys me about cables to this day is when you have power cables assigned to one of your hotkeys (for me, it's key 6). The most annoying thing is when you find and collect power cables, whether they're ones you've installed yourself or ones lying around in abandoned structures or resource drop boxes. As soon as you pick them up, they don't go to the hotkeys you already have assigned. NO, they go to your inventory. This means you HAVE to add them to your existing hotkeys to free up inventory space. Even if you only unplug a power cable to use the plug to charge your suit, as soon as you plug it back in, the previously assigned cable length is reduced, and more power cables end up unnecessarily in your inventory. Instead of checking if they're already assigned to a hotkey, the system doesn't check; they just go straight to your inventory. ... I've gotten used to it, BUT IT'S REALLY ANNOYING. I've already spent over 600 hours in the game, and it's really starting to get on my nerves. It was okay during the Early Access phase, but now I've had enough. It's about time everything assigned to a hotkey was checked first and items were added there BEFORE being stacked again in the main inventory! Thanks | 45.84 | 2026-02-14 08:08:37 | |||
| found a rover but the trailer is stuck in the ground and has made the rover undrivable | 82.56 | 2026-02-14 07:54:05 | |||
| I was told inventory full...attempt to add to crate on my ATV then a red appear and no prompt on anything . I end up dying. Not cool . | 60.00 | 2026-02-14 07:52:09 | |||
| Map/Radar It would be really great if the radar/map could be made more dynamic. When you demolish these abandoned buildings and structures, the corresponding objects should disappear from the radar/map. It's not as simple as starting out on Mars, where these areas also have their icons. A side mission could improve this. Once you've researched rocket fuel, you could build a rocket to launch a satellite into orbit around Mars. This satellite, in conjunction with the large antennas, would update the radar/map to show these objects removed from the world overview. Naturally, the fog of war would also disappear in these areas. This means that currently, you only ever see a certain radius around the player that isn't black. This improvement in satellite monitoring, combined with the large antennas the player builds on the Martian surface, will allow the necessary data to be transmitted to the satellites. This data will eliminate the black area visible within the radar's coverage area, making structures and other features visible. This is a possible approach, similar to the current system of retrieving 100 probes or dropping 20 resources. These side missions would make more sense. You could also use the Martian to investigate past Mars missions, like the car. The crashed drone must first be investigated through a side mission before you can even build your own drone. Of course, you don't have to collect probes, resources, or meteorites if you don't want to, but that's not the point. Variety is key. | 60.31 | 2026-02-14 07:50:37 | |||
| Cześć. Występuje u mnie już w drugiej grze z rzędu problem z wiadomościami "system message". Nie widzę, żadnych wiadomości (ani o misjach już zrobionych, ani o tych możliwych do wyboru), poza alertami pogodowymi. Nie jestem pewien, ale przypuszczam, że we wrakach sond które spadają czasami są nowe pendrive'y z wiedzą na temat różnych reakcji chemicznych, oraz ze schematami, które rozwijają drzewko technologii, a bez tego jest niemożliwe, aby iść dalej. | 32.55 | 2026-02-14 05:42:44 |