| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| Dear Developers, I am writing this because I want to love the game, but some design choices in the 1.0 version are extremely frustrating. 1. The 850 Waste Tank Requirement: Requiring 850 waste tanks for the rocket without any form of automation is not "challenging," it is just tedious. Building 100 toilets or waiting 500 days is not engaging gameplay. Please rebalance the material costs or introduce automation. 2. Lack of Depth compared to Stationeers: Currently, the game feels like a simplified, "polished-looking" version of Stationeers, but it lacks the actual depth. Stationeers allows for automation and logic to handle large-scale tasks. In Occupy Mars, everything is manual, which makes the endgame feel like a job, not a game. 3. Stamina & Audio Feedback: The heartbeat sound starting at 50% stamina is extremely annoying. It destroys the atmosphere. Please allow us to toggle this sound off or move the warning threshold to 10%. 4. General Progress: Managing every single item manually for hundreds of hours is frustrating. For a 1.0 release, we expected more functional systems, not just a massive grind to artificially extend playthroughts. Best regards, | 59.85 | 2026-03-07 11:40:53 | |||
| При изготовлении тяговой батареи транспорта не списались материалы в инвентаре конструктора | 60.00 | 2026-03-07 10:57:08 | |||
| Hi Guys, Not a major problem this one but it appears that if you leave something 3D printing and go to sleep printing stops until you wake up again. | 33.45 | 2026-03-07 10:24:49 | |||
| A water or oxygen tank fell under the base floor and I can't get to it. I tried to save and reload, didn't work. I am not willing to destroy my base section to get tot it. | 100.08 | 2026-03-07 09:55:09 | |||
| While cooking or doing chimestry(if you don't get a gas or liquid as part of the result) you should get the empty cylinder back. I cannot see how you would use up the container making food. Also it might even be better if the cooking station fed off of the water in the system. | 119.99 | 2026-03-07 08:31:12 | |||
| Floating solar panels at an abandoned outpost | 29.99 | 2026-03-07 04:09:51 | |||
| I am in an online multiplayer game and the hanger is missing from the tech tree. Therefore i can not unlock it, or build it. We absolutly love this game and understand you are working on many fixes. So whenever you get to it, the Hanger in the tech tree on multiplayer is missing. Thanks for all that you guys do, and keep up the great work. | 71.96 | 2026-03-07 03:47:19 | |||
| A meteor shower hit my base and the well and sabatiers as well as its' electrical power systems were damaged. They were all repaired. I was losing water somewhere due to the pump information at various base locations. The map showed other wells, horizontal tanks, oxygen/water tanks and sabatiers as well as its' electrical power systems 400 to 2000 meters away took various damages. I got to all areas and none were needed to be repaired and all were functional. | 29.98 | 2026-03-07 03:11:09 | |||
| Quando estou explorando o mapa o game fica travando no carregamento do mapa principalmente nas resoluçoes mais altas, na normal não esta ocorrendo tanto assim. Obs. meu PC é capaz de rodar na resolução alta. | 89.96 | 2026-03-07 00:36:40 | |||
| o tempo do jogo passa muito rapido, não sei se isso é proposital baseado em tempo real em marte mas para videogame não da para fazer quase nada que já é noite e tem que desvancar pq o personagem não dura muito acordado.s - Sujestão é colocar uma barra de tempo nas configurações do game para se adequar ao gosto do jogador. | 89.97 | 2026-03-07 00:34:00 | |||
| I have a suggestion, would it be possible to have a power in AND a power out on the buildings, or at least the main hub, so that way I can have all the power flowing through one area and just hook everything up to the main power system? | 95.58 | 2026-03-06 23:22:51 | |||
| I'm going to whine a little bit on this topic... Nanotubes, specifically the numbers required to build the rocket! I get that you want people to spend a lot of time playing the game, but... seriously! The ITS Engine Section alone requires 320 Carbon Nanotubes... I, like many I'm sure, played the game at the Colonist level with the intent to try again later as a Madman... but the sheer numbers required for nanotubes becomes exhausting to the point that I am reconsidering not doing a "Madman replay". For what it's worth, I have tons of patience, and I'm pretty sure a lot of the younger gamer population, of which most think 2 minutes to microwave a bag of popcorn is excessive, will not stay the course when they realize how much grinding will be required to finish the rocket. Just my two cents worth, but I think it would behoove you all to scale down either the numbers required, or perhaps give a 10 to 20 ratio increase in output (1x waste tank, 1x CO2 bottle and 1x methane perhaps returns 10 or 20 nanotubes?). It would still require some grinding, but it would at least reduce the fatigue-factor and not run off prospective "replayers". I'm sorry that someone had to read my screed, but I really like this game, and look forward to replaying it several times, and exploring different ways to achieve the end result. Thank you for hearing me out. | 59.94 | 2026-03-06 23:14:02 | |||
| container got disconnected from rover when entering the hub. It hovers and I can't pick it up again. | 60.00 | 2026-03-06 21:51:36 | |||
| Used all abandoned tablets and whatnot, but still cant find out how to unlock the heavy suit and kilopower for some reason, I don't know if its a bug or not. | 110.48 | 2026-03-06 20:48:46 | |||
| I am really enjoying the game. Please make it so you can open your inventory or map while in the mars truck, so you can sit in it all night if neccessary and still eat or plan your travel. Also, the days are tooooo short! | 60.06 | 2026-03-06 20:18:57 | |||
| Had an issue where plants were dropped under the incubator. tried to destroy it, but keep getting a message saying other user is using this item. 2 of us in the game, neither can remove the incubator, so means we cannot get to the potatos underneath it | 60.06 | 2026-03-06 19:31:35 | |||
| Ich kann nicht reparieren defekte plate -werkbank funkzionirt nicht | 60.06 | 2026-03-06 18:09:18 | |||
| I am unable to complete the expand the greenhouse objective and I have several abandoned tablets that no longer offer options to select a technology. I am now stuck in the campaign and I am unable to progress further. I will need to halt playing until these items are fixed. A bummer, as I was enjoying the game. But at this point, I can make no progress | 60.06 | 2026-03-06 13:34:37 | |||
| Rover stuck in the air again. | 3.16 | 2026-03-06 03:19:31 | |||
| can't fix computer cards, neither tool works. replacing a piece from the box is possible, but you can't remove a bad piece with the hot gun, or add a piece with the soldering tool. using E or LMB does nothing. | 72.04 | 2026-03-06 03:08:51 |