| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| In the rover, on the small crusher, could not get the unloading prompt on the display. Standing at the door and looking forward I could see the unloading prompt show up on the display. If i used the drivers seat without moving the prompt would stay up and I could unload. | 18.28 | 2026-03-16 15:43:02 | |||
| In the rover, on the small crusher, could not get the unloading prompt on the display. Standing at the door and looking forward I could see the unloading prompt show up on the display. If i used the drivers seat without moving the prompt would stay up and I could unload. | 60.00 | 2026-03-16 15:40:48 | |||
| have noticed i can't access tablrts for tech and some tech i've unlocked is still unavailable | 59.95 | 2026-03-16 15:03:17 | |||
| The light field of the streetlights could be improved, as they are not always very efficient during the early morning hours on Mars. There could be streetlights of different power levels: a stronger one with reflectors, offering a wider light field, and a weaker one, which is the existing one. | 30.00 | 2026-03-16 02:34:47 | |||
| There is a bug building cables Iw buildt around 2000 cabels but when i move it to my inventory its gone! | 60.06 | 2026-03-16 01:34:42 | |||
| Holes caused by meteorite impacts don't disappear after the meteorite is collected. Furthermore, it prevents the construction of base sectors. Holes from already collected meteorites could disappear after a few days according to the game's clock. Or, it might be possible to build sections and corridors of the base over meteorite holes. I had to demolish several entire sections of my base just to move one airlock, which couldn't be built because of a hole from a meteorite I had collected a long time ago, but the hole hadn't disappeared. | 30.00 | 2026-03-16 00:16:52 | |||
| Fruit bearing trees should not have to be uprooted just to get the fruit. It's ridiculous! | 56.60 | 2026-03-15 22:36:23 | |||
| I'm not sure if it's a bug, but whenever I offload the tanker in the garage, the tank is placed in the slot nearest the large door, and it is suspended in mid air... it doesn't sit on the floor. It is still functional, for example if it's contents are oxygen, hooking the hose from the tank to the rover transfers oxygen into the rover's tanks. It just looks very odd with the tank suspended in mid air. Not a show stopper. It's also curious in that it will not let me offload the tanker into the inner slot in the garage, only nearest the large door. Barry Haskew, Niceville, FL | 60.06 | 2026-03-15 18:02:49 | |||
| High above Newton are two light poles floating in the sky | 30.00 | 2026-03-15 14:10:57 | |||
| I found the ATV and repair it, and, frankly, researched the most of the technology tree, but my current campaign mission is still "Repair vehicle and prepare for the journey". Is there a way to unblock it? | 30.00 | 2026-03-15 12:56:00 | |||
| I can't build a Large solar panel on the grid. Is this a bug? If not a bug then how do I connect the ouput of this Large solar panel to the grid? Transformers put on the grid only have output outled and no imput and I can't find any connecttor to supply the power to the grid. | 60.06 | 2026-03-15 10:24:47 | |||
| still experiencing. electrical and oxygen. connectors disconnecting with the heavy rover one filling them over extended period of time | 47.95 | 2026-03-15 05:36:35 | |||
| How do I find the amount of any liquid in a large tank? | 22.28 | 2026-03-15 04:29:49 | |||
| Seriously, you guys include a "grid" system for energy and water-derived resources that can be extracted via a pump, but you don't include an external grid input system for the building? Let's say I have a grid-connected building dedicated to producing water, methane, and oxygen, and I'd like to connect this generation to another grid. I can't, because you haven't added that mechanic. You can only extract resources from the grid, not add them, and on top of that, there's only one pump... so at a certain point on the grid I need a certain resource, and I have to run a hose "meters" long to connect it... it doesn't make sense. The same thing with the electrical part doesn't make sense; you can extract but not add? Could you fix this to make the game better in terms of base building? | 79.83 | 2026-03-15 03:16:39 | |||
| Cant get passed this. The quad "tutorial" after completing all the other guys, this one just repats and the marker points at him. | 40.02 | 2026-03-15 01:38:48 | |||
| Unable to place sabatier reactors. Only red on placement, not green. | 143.83 | 2026-03-15 00:05:30 | |||
| Ore is stuck in the air when you mine it with the jackhammer! it is so frusterating mining and not getting everything you min e becuase you cannot reach it. | 62.52 | 2026-03-14 23:39:04 | |||
| I found the rover but it's buggy and I can't to move with them. Trailer is glitched. I tried recover but i doesn't help. | 59.95 | 2026-03-14 21:04:57 | |||
| The chemical table should have the ability to make multiple chemical reactions at a time. The kitchen table should be able to make multiple food recipes at a time. Otherwise making one food items, for example baked potato, requires making salt, then making one recipe. When you need to make a stack of ten it takes way too much time. | 29.99 | 2026-03-14 20:24:46 | |||
| FIX THE OCCUPY MARS CAMPAIGN BUG. I have been stuck on this forever and have no idea how to advance the campaign story. This bug has been around forever. Fix it. | 0 | 2026-03-14 15:15:00 |